My Job is Fun/Game On! (PDF eBook)

  • $10

Game On! (PDF eBook)

Looking for quick ways to make learning more fun? Want to learn more about how to leverage gamification in your designs? In this book, Jesse & Laura will teach you how to:

  • Create irresistibly engaging activities that improve retention and boost performance
  • See how we've creating learning games for some of the world's most recognized brands
  • Remix your favorite games for learning 
  • Create while you learn with ten real-world applications designed to jumpstart projects you're working on

10 impactful game mechanics

Learn about how to leverage common game mechanics such as exploration, collection, randomization, time pressure, collaboration, competition, and more  to incentivize your users!

Dig deeper

Join Jesse and Laura as they break down each mechanic, identifying what makes it work, what makes it fun, how you might leverage it, and props for things to look out for.

The authors share experiences using game mechanics for learning design, product development, change management, and more. Learn what the world's best-known brands know, and how they leverage it to make more engaging products.

Take your turn

Each chapter ends with a prototyping challenge called the Workout. It's your chance to put your design skills to the test and to use each game mechanic to design a better experience for your users!

Whether you're a product developer, an instructional designer, or someone interested in games, you'll enjoy these change challenges – many that Jesse and Laura have used with their classes at Stanford and in workshops around the country.

What's inside:

Game On! – Entire book (Harris & Pickel).pdf
  • 1.98 MB

Sample chapters

Table of Contents
  • 47 KB
Preview
Ch. 1: How to use this book
  • 287 KB
Preview
Sample Chapter: Exploration
  • 188 KB
Preview

About the Authors

Jesse Harris

Jesse is a Director of People at Virgin Orbit, where he leads the Learning & Development, Recognition, and Engagementprograms for Sir Richard Branson's rocket company. He also teaches classes and workshops for Stanford Continuing Studies and the Stanford d.school. He specializes in program design and development and transforming boring events into memorable experiences. He also crossed off a big bucket list item by winning big on The Price is Right.

Jesse earned a master’s in Learning, Design, and Technologyfrom the Stanford Graduate School of Education, a graduate certificate in entrepreneurship from Stanford’s Graduate School of Business, a bachelor’s in Anthropology from The University of Texas at San Antonio. He is a Gallup-certified Strengths Coach, and received accreditation as a Senior Professional in HR (SPHR) in 2009.

Laura Pickel

Laura has spent the past several years understanding the role design thinking and creative processes can and should play in workplaces. She does this both through her job at Lyft as a Learning Experience designer and the classes she teaches at the Stanford d.school, such as Building Creative Cultures in the Workplace and Organizational Psychology of Design Thinking.

Because she enjoys filling her time with meaningful work, she also works for IDEOU as a teaching team lead on their Leading for Creativity and Designing for Change courses. She is a graduate of Williams College and the Learning, Design, and Technology program at the Stanford Graduate School of Education.

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